nssw:register_mob("nssw:morgre", "Morgre", {
    type = "monster",
    hp_max = 33,
    hp_min = 17,
    collisionbox = {-0.20, -0.1, -0.20, 0.20, 1.60, 0.20},
    visual = "mesh",
    mesh = "morgre.x",
    rotate = 270,
    textures = {{"morgre.png"}},
    visual_size = {x=5, y=5},
    explosion_radius = 4,
    makes_footstep_sound = true,
    view_range = 25,
    fear_height = 4,
    walk_velocity = 0.5,
    run_velocity = 3.5,
    sounds = {
    explode = "tnt_explode",
    random = "morgre1",
    },
    damage = 1,
    jump = true,
    drops = {
        {name = "nssw:life_energy",
        chance = 1,
        min = 1,
        max = 2,},
        {name = "nssw:greedy_soul_fragment",
        chance = 5,
        min = 1,
        max = 1,},
    },
    armor = 60,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 0,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=1,
    blood_texture="morparticle.png",
    stepheight=1.1,
    on_rightclick = nil,
    attack_type = "explode",
    animation = {
        speed_normal = 25,
        speed_run = 25,
        stand_start = 10,
        stand_end = 40,
        walk_start = 50,
        walk_end = 90,
        run_start = 120,
        run_end = 140,
        punch_start = 100,
        punch_end = 110,
    },
})
